AV Sound design
Game Audio
Music production
Podcast Production
Sound Design
Sound designer and composer with a passion for crafting hard hitting music, immersive soundscapes and polished audio. I’ve been immersed in the world of music since I was a kid and started diving into production eight years ago. I’m here to reshape your auditory experience.
Video Game Re-Sound Design Showreel
Projects
Horror walking simulator with story telling hidden in sound design
Sound designer and composer for “Rock, Paper, Gun!”, a small deck-building PvP game created at Nordic Game Jam.
Foley and invisible sound design challenge for a scene from the 1986 movie "Blue Velvet".
Fantasy game with fully up-mixed orchestral composition in 9.1.4
Sound design challenge of trying to make commercials sound more engaging and working with voice actors
Sci-fi horror Game Jam game. 45 hours - 1 game. Programming and audio implementation
A sound design challenge to re-design the beloved characters re-master.
Interactive art piece meant to help children from an economically and ethnically diverse community get excited about art and sound
Creating a unique, raw sound for the artist Anna Weinreich.
Audio branding for a danish organisation helping those suffering from past or current alcohol abuse.
Sound design challenge to test how sound can improve the horror game genre and experience
Performing a wide variety of tasks to enrich the brand of the danish boyband "Mer' Mælk".
Co-hosting and sound designing a casual podcast about video games.
A podcast about Kolding castle burning down in 1808, the podcast feature experts, in medias res journalism and full story driven sound design.
A casual interview with a passionate soul about music and local community
Playing the bass and performing aggressive vocals for the thrash metal band Hollow Point.
The first level of a movement shooter style game completely designed by me
Immersive board game where sound clues are your key to deciphering the mystery
Creating a unique, cross-genre experience and practicing my skills in all aspects of music production.
About me
Hi! My name is Alexander Vienberg, I’m 25 years old and I’m currently taking a bachelors degree at Sonic College in sound design.
As a child I was forced to choose an instrument to learn. I really wanted to play the drums, so my parents went and bought me a guitar. (I guess they realised how incompatible drums and 6-year-olds can be.) Getting a melodic instrument in my hand rewired something in my brain and I never really stopped making music, learning and playing every instrument I could get my hands on.
After doing that for a small 12 years-ish, I found out about producing/recording which is just another instrument in my mind, so obviously I had to learn that too. From there a whole saga of different bands, projects, rappers, podcast’s emerged, but there was one thing I was still curious about.
Growing up with a lot of video games like League of Legends, World of Warcraft, Tekken – I had to find out how that whole thing worked, which is one of the reason I went to Sonic College.
Figuring out how much more sound can do really inspired me to be as versatile with my creativity as possible. I love being creative, but I also want to excel at it. Therefore, I take great care in my work to create a lot of cool sounds, music, and everything else. I think it’s essential to be flexible and not be afraid of something new, but rather be curious.
Contact
2023 - AV Sound Design
